This map will also feature cavalry waves during certain objectives. Objective 5 – Push the bombards, load them, and fire at the bulwark.Objective 4 – Take control of the town hall.Objective 2 – Destroy the ballistas and catapults along the walls.Objective 1 – Push the siege ramps to the walls. ![]() Bringing with them firepower unheard of, the Tenosians breach the town’s gate and markets in an attempt to blast through the bulwark with bombastic bombards, a demonstration of their engineering prowess.Īs Tenosia, attackers must clear the following objectives: No army has ever attempted to break through… until now. The player’s primary weapon will be drawn in its place.īuilt by the Agathian commander of the same name during King Argon’s rule and fall, the long standing bulwark separates the lands of the north and south. The lance will break after three successful hits.If there is not enough stamina, a normal stab attack will be used instead. Couching will cause a player’s stamina to drain over time.Players can input a timed lunge for extra damage during this state. If aimed accurately, the rider will deal massive damage to an opponent. When a gallop is reached, attack inputs will turn into a focused, constantly active horizontal state known as “ couching ”.Players will spawn with a lance in hand during a cavalry spawn wave.Lance – Couching (see couching explanation in Lance Combat section below).Two-handed Spear – Hard hitting stab attack.Highland Sword – Low sweeping attack on the right side.A few weapons will have a different special attack while on horseback:.All melee weapon based attacks will receive this multiplier. As the rider moves, the weapon’s damage output will multiply based on the horse’s speed.Standard weapons can attack normally while on horseback.Using Sprint inputs will cause the horse to reach a full gallop and build even more speed.Turning a horse involves looking where you want to go using your mouse/controller sticks. As a horse builds up speed, the harder it will be to turn with the horse.Once a horse reaches a gallop after naturally increasing its running speed, the rider is able to knock over opponents similarly to how a player gets tackled on foot. Horses can kick opponents in front and behind them with jab (R on keyboard, R3 press on controller) and kick (F on keyboard, Circle on PlayStation controller, B on Xbox controller) inputs.Up to twelve active horses can be present at one time.For Team Deathmatch maps featuring horses, players will be randomly selected to spawn with a horse upon death.Horses can also be found on the map itself for players to mount. These spawns are limited and players will be randomly selected. For the Team Objective maps featuring horses, players will receive a prompt to Join the Cavalry, allowing them to spawn on a horse during the next wave of cavalry. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |